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  Windows Cursor Acceleration Fix
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zil
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« Reply #105 on: September 14, 2008, 01:43:16 am »

Does this work in Windows XP x64? If so is there anything special that needs to be done as opposed to the execution of the patch in Windows XP x86
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THW Arie
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« Reply #106 on: September 14, 2008, 04:26:41 pm »

I've got this up and working in vista x64 SP1...apparently I'll have to have my OS in 'Test-Mode' forever, is this correct and is there any down-side to doing this?
That's correct, blame Microsoft.

Quote
Does this work in Windows XP x64? If so is there anything special that needs to be done as opposed to the execution of the patch in Windows XP x86
It does.
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IIHands
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« Reply #107 on: September 14, 2008, 06:53:00 pm »

I used this in XP and now i'm on Vista, I gotta say a big thanks to aion cause' I'd have to play my games on xp if he didn't make this.  Cheesy
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Raskoln1kov
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« Reply #108 on: September 23, 2008, 12:19:29 pm »

iam using SP3 and accelfix and i found in registry 2 folders where is Control panel/mouse... in original one was everything ok but in the second i had regulary accel on...i found another folder which has name Logitech and there was exactly same settings for accel on, after i deleted this files accel "seems" gone, but still i cant be sure because accelfix shows warning from virus...any idea
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Hopkins
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« Reply #109 on: September 24, 2008, 11:18:43 am »

The acceleration fix is known to trigger a virus alert.  This is a false alarm.
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lej1
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« Reply #110 on: September 25, 2008, 11:01:06 am »

This is a false alarm but this alarm always comes up when i'm playing a game that's very annoying :s
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bobh


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« Reply #111 on: October 14, 2008, 07:16:38 pm »

Yea I ended up just putting it on the safe list.

Btw, what is actually the better fix? If it is suppose to remove acceleration why does it then seem to become faster upon application?
I used to use the CPL mouse fix but was wondering whether it was possible that the CPL mouse fix effect's somehow faded. It seemed like when I applied the CPL mouse fix it would work for an hour then I would start feeling acceleration again, and it would be noticeable - is it my mind or is the registry fix flawed? Whereas with this fix, even though its more responsive it seems stable and doesn't 'fade' or change.
Is this fix actually better than the cpl mouse fix?   I'm inclined to believe it is but I would love some confirmation on the two things.

P.S.

Great work, not many have posted but there are plenty of people out there downloading it and I hope you continue your work in refining it if needed.
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Hopkins
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« Reply #112 on: October 15, 2008, 09:32:03 am »

anir's fix bypasses the code that adds acceleration to the mouse in Windows.  It works perfectly.

The registry settings control the profile of the acceration curve that Windows tries to apply.  The problem is that some games effectively turn on the acceleration in the background, and so the aim of the registry fix is to describe a flat acceleration profile that is equivalent to no acceleration, so the mouse feels the same with it turned on or off.

Years ago there was one registry fix that claimed to "turn off" acceleration.  It never felt right to me - i.e. it seemed as though there was some (negative) acceleration.  Then another one appeared which was even worse.  Each of these profiles was apparently defined by a long hex number and I wasted hours trying to decode it so that I could be sure to remove the acceleration, with no luck.  It may be that someone has cracked it now, but I'd like to see some sort of explanation before I believe them.

The short answer is forget the registry fix; use anir's patch.
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gwysota


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« Reply #113 on: November 02, 2008, 03:22:38 am »

Hello,
I have read through this whole thread and have tried to do a few things to get this to work on my computer... I can't get it to go.  I run the 32 bit windows vista. 

The one thing I havent tried is that deadlock thing that you suggested because the link is dead.  I don't know if it is necessary to use deadlock anymore or what. 

When I try to run install.exe as an administrator it instantaneously says installation failed.  and in the cmd it says that the requested service has already ben started.  I checked to make sure that it wasn't already working using the autoruns program and wcafix is not showing up in the list. 

I haven't really seen any direct posts on how to go about installing this for 32 bit vista, so I was just wondering if you could give my noob self a hand and give me a quick walk through (or if all i need is the deadlock, that would be great if we could get a new, live link) Smiley.

Thank you so much for your time,
Gwysota

Edit: Wow,  I just found it finally on autoruns. Thanks, but I don't need help now. Sorry!!
« Last Edit: November 02, 2008, 04:36:20 am by gwysota » Logged
Ocelot
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« Reply #114 on: November 14, 2008, 03:33:20 am »

A big thank you to aion.  A while back I reinstalled Deus Ex and Clive Barker's Undying for old time's sake and was annoyed to find mouse acceleration present even though I had enhance pointer precision disabled.  This patch fixed that.  My mouse feels fine in other apps and games as well and I can rest easier knowing there is no acceleration present. Smiley
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Hopkins
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« Reply #115 on: November 15, 2008, 02:43:17 am »

Yeah, it's awesome isn't it!  WinXP (not sure about Vista) had a bug whereby "Enhance..." was always on unless DirectInput was used (and only later games started using it).
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zan
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« Reply #116 on: December 08, 2008, 08:16:05 pm »

if i just untick the setting "enhance pointer precision" does it do the same thing as applying this patch?

or is there still some acceleration left after unticking "enhance pointer precision"?

i know some games enable acceleration by default but thats not what im asking.
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hex


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« Reply #117 on: December 09, 2008, 10:40:53 am »

   
Pointer Ballistics for Windows XP http://www.microsoft.com/.../archive/pointer-bal.mspx
"7. If the feature is turned off (by clearing the Enhance pointer precision check box underneath the mouse speed slider in the Mouse Properties dialog box [Pointer Options tab]), the system works as it did before without acceleration. All these functions are bypassed, and the system takes the raw mouse values and multiplies them by a scalar set based on the speed slider setting. "
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THW Arie
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« Reply #118 on: December 09, 2008, 09:49:01 pm »

   
Pointer Ballistics for Windows XP http://www.microsoft.com/.../archive/pointer-bal.mspx
"7. If the feature is turned off (by clearing the Enhance pointer precision check box underneath the mouse speed slider in the Mouse Properties dialog box [Pointer Options tab]), the system works as it did before without acceleration. All these functions are bypassed, and the system takes the raw mouse values and multiplies them by a scalar set based on the speed slider setting. "


Lies... Tongue

Pointer Ballistics get re-enabled by some games if you don't use the WCAfix.. Counter-Strike for example.
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zan
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« Reply #119 on: December 09, 2008, 10:42:45 pm »

ok so if i play counterstrike i need it to disable mouse accel. but the games that doesnt re-enable enhance pointer precision. do i still need the patch in those games? isnt it enough to just untick the box in the settings?
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