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Windows Cursor Acceleration Fix
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Topic: Windows Cursor Acceleration Fix (Read 86190 times)
zan
Karma: 0
Offline
Aruba
Posts: 66
Re: Windows Cursor Acceleration Fix
«
Reply #30 on:
November 30, 2007, 04:58:38 pm »
it would be nice if you could make the program give you some sort of confirmation that it has been succesfully applyed or installed.
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Drama
Karma: 0
Offline
Posts: 190
Re: Windows Cursor Acceleration Fix
«
Reply #31 on:
December 10, 2007, 07:21:49 pm »
Hello aion, thx for this new tool. Does it suppose to give a positive message that it was installed correctly or not?
I kinda immediately noticed a change in mouse control after executing the install.cmd, although cursor acceleration was disabled in windows.
Also do I have to execute this tool after every system restart?
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acid_gun
Karma: 1
Offline
Germany
Posts: 26
Re: Windows Cursor Acceleration Fix
«
Reply #32 on:
December 10, 2007, 07:47:58 pm »
Quote from: Drama on December 10, 2007, 07:21:49 pm
I kinda immediately noticed a change in mouse control after executing the install.cmd, although cursor acceleration was disabled in windows.
Afaik it has the same effect as just unticking "Enhance pointer precision". The problem was older games engines (Q2,cs1.6 etc.) enable it again while playing.. At least that was the case with accelfix.exe.. So maybe u had it "ticked" before?
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Drama
Karma: 0
Offline
Posts: 190
Re: Windows Cursor Acceleration Fix
«
Reply #33 on:
December 10, 2007, 08:30:01 pm »
Hi acid. Well I know what was the effect of the previous Mouse Accel Fix
I'm one of the first ppl who used it, since I was following Anirs (aions) development from the beginning, his experimenting with reg files etc etc.
And enhance pointer precision is the first thing I disable whenever I install a new os, since it disturbs me as hell, means I notice it immidiately and want to disable it cause it sucks.
Thats why I was totaly surprised as well when I executed the WCAFIX, cause Ive noticed a different movement in windows. Might just be imagination, but I like how it feels now, more sharp and responsive, no accel at all. Great Tool!
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aion
Guest
Re: Windows Cursor Acceleration Fix
«
Reply #34 on:
December 10, 2007, 09:35:39 pm »
Quote from: ajm786 on November 19, 2007, 02:09:53 pm
Are there any plans in the future to implement a dialog such as the one you had in the previous mouse acceleration fix that tells you if you indeed have the patch installed or not?
Quote from: zan on November 30, 2007, 04:58:38 pm
it would be nice if you could make the program give you some sort of confirmation that it has been succesfully applyed or installed.
Quote from: Drama on December 10, 2007, 07:21:49 pm
Does it suppose to give a positive message that it was installed correctly or not?
At the moment, Windows Cursor Acceleration Fix does not tell you whether it succeeded or failed.
I understand the usefulness of status reports and will add this feature in an upcoming version.
Kernel-mode programs cannot simply display dialog boxes like user-mode applications can, so the options for implementation are rather limited in this case.
I think I will choose
event logs
for this purpose.
Quote from: Drama on December 10, 2007, 07:21:49 pm
Also do I have to execute this tool after every system restart?
No,
install.cmd
is for installation only, so once it has been successfully installed, it will automatically load with every system start (as a kernel-mode service).
«
Last Edit: December 10, 2007, 09:54:27 pm by aion
»
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Drama
Karma: 0
Offline
Posts: 190
Re: Windows Cursor Acceleration Fix
«
Reply #35 on:
December 12, 2007, 01:50:14 am »
Alright thanks for the answers, I'm loving this tool so far, works great.
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Moxie
Karma: 3
Offline
United States
Posts: 106
Re: Windows Cursor Acceleration Fix
«
Reply #36 on:
December 12, 2007, 04:48:10 am »
I have Windows Vista Home Premium and I'm downloading this program tonight and I'll let you all know how it works.
I am new to the whole online computer gaming, just started on the beginning of this year. The thing that bugs me about using the PC is that when I go to click on something, and believe in my mind that I am moving the mouse correctly to execute this, it sometimes misses. When I think I've moved my hand to click on an enemy player's head, and see that I haven't, that bugs me too.
Aion I appreciate all your hard work, it's great that somebody cares about this sort of stuff enough to do something about it. Even if this program doesn't work for me I'll still be appreciative... well here goes!
*goes to click on the link, but misses* Oh dammit. *moves the cursor closer and closer and clicks again*
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Moxie
Karma: 3
Offline
United States
Posts: 106
Re: Windows Cursor Acceleration Fix
«
Reply #37 on:
December 12, 2007, 05:06:57 am »
AJM, did you try turning off Vsync? My mouse cursor was "floaty" in Halo when I had Vsync on. Even when I turned off Vsync, FRAPS (a program I use to benchmark my frames-per-second in games) still showed that my computer was showing 60 frames per second (the refresh rate of my monitor) so I had to disable vsync from my nVidia control panel and my mouse movement was as fast as it should be.
Games that use Vsync (in Windows Vista?) will try to artificially smooth out the mouse movement between each frame and this results in the floaty effect. I assume this is happening to you. I really hated the floaty effect. It's like running your mouse at 60hz (the rate of your monitor) instead of 500hz or 1000hz that Razer mice provide.
Aion, when I run your install program as an Administrator it says "Installation failed." Should I try it in Safe Mode? I'm going to go ahead and try it.
«
Last Edit: December 12, 2007, 05:08:33 am by eriktilton
»
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aion
Guest
Re: Windows Cursor Acceleration Fix
«
Reply #38 on:
December 12, 2007, 10:08:25 am »
Quote from: xorT on November 27, 2007, 07:23:26 pm
So i went and downloaded this fix and installed, it wouldnt let me install straight off so i rebooted into Safe mode and it installed no problems.
Quote from: eriktilton on December 12, 2007, 05:06:57 am
Aion, when I run your install program as an Administrator it says "Installation failed." Should I try it in Safe Mode? I'm going to go ahead and try it.
Safe Mode is a way to circumvent this issue, but certainly not necessary.
You could also run
cmd.exe
with administrative privileges, navigate to the installation directory and then run
install.cmd
.
«
Last Edit: December 12, 2007, 10:17:15 am by aion
»
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Moxie
Karma: 3
Offline
United States
Posts: 106
Re: Windows Cursor Acceleration Fix
«
Reply #39 on:
December 13, 2007, 02:19:24 am »
I did it in Safe Mode last night AND GUESS WHAT!
"Nice aimbot"
"Camper!"
"OMG kick him"
"NS"
TY Aion!
Before I installed your program, using the mouse was like cutting with a saw on a large 2x4--it took work. Now it's like a knife through butter, aiming makes so much more sense now and the cursor moves with my hand--doesn't hesitate at all. I can now make precise movements.
I recommend this download for all people who use their computers to play games and want accuracy.
I did the test signing thing, am I going to be stuck with the little "Test Mode" text in each corner of my desktop? It's fine if I am, I was just curious. If I disable test signing, will the acceleration reappear?
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Raskoln1kov
Karma: 1
Offline
Posts: 55
Re: Windows Cursor Acceleration Fix
«
Reply #40 on:
December 18, 2007, 08:03:02 pm »
wheres the difference between this and anirs accelfix?..which one to use for XPsp2?
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THW Arie
Moderator
Karma: 23
Offline
Netherlands
Posts: 2140
Re: Windows Cursor Acceleration Fix
«
Reply #41 on:
December 18, 2007, 09:40:58 pm »
Quote from: Raskoln1kov on December 18, 2007, 08:03:02 pm
wheres the difference between this and anirs accelfix?..which one to use for XPsp2?
This is the new and improved version. It fixes the acceleration in the same way (completely disabling windows pointer ballistics), but this version doesn't modify your windows system files. It modifies the system files in memory when they load.
«
Last Edit: December 18, 2007, 10:10:10 pm by THW Arie
»
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Bunch of Deathadders, a Deathadder 3500, 2x Boomslang 2007CE and a Razer Imperator
aion
Guest
Re: Windows Cursor Acceleration Fix
«
Reply #42 on:
December 20, 2007, 12:37:10 am »
There is a major bug which does not impair system stability, but can effectively revert cursor acceleration to its original state.
When patching
win32k.sys
in physical memory, the
dirty bit
is not set and thence the secondary storage won't get updated. If the particular page is then removed (e.g., due to heavy demand on physical memory) and subsequently paged in, the previous state will be restored.
This will hopefully be fixed in the upcoming version.
Edit: This bug has been fixed
«
Last Edit: February 09, 2008, 09:01:07 pm by aion
»
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Moxie
Karma: 3
Offline
United States
Posts: 106
Re: Windows Cursor Acceleration Fix
«
Reply #43 on:
December 20, 2007, 03:02:13 am »
Quote from: aion on December 20, 2007, 12:37:10 am
There is a major bug which does not impair system stability, but can effectively revert cursor acceleration to its original state.
When patching
win32k.sys
in physical memory, the
dirty bit
is not set and thence the auxiliary store won't get updated. If the particular page is then removed (e.g., due to heavy demand on physical memory) and subsequently paged in, the previous state will be restored.
This will hopefully be fixed in the upcoming version.
LOL, I don't know what any of this means but TY.
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Raskoln1kov
Karma: 1
Offline
Posts: 55
Re: Windows Cursor Acceleration Fix
«
Reply #44 on:
December 28, 2007, 12:39:59 pm »
it seems desnt work...i run install ,then i tried to play q3, anirs patch says accel enabled..i run it in safe mode with admin rights
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