Razer USA : Fri 06:58 Blueprints : Fri 15:58 Razer Asia : Fri 22:58
Friday, 03 September 2010
News
About us
Forum
Tutorials
Reports
Gallery
Downloads
Shirt Shop
Mediadata
Contact
Forum Login






register | lost password?
enter/resend activation code
Partner site
Place your bets and start winning big! Only at Pacific Poker are you able to increase your winnings by playing at ring games and tournaments simultaneous- ly! Join the best online poker room and enjoy the texas holdem poker gaming world.
Handy PHP
Free PHP Help!
 
 
 
  News: CES 2010: Razer goes Console!
Home Help Search

Pages: [1]   Go Down
Print
Author Topic: News: CES 2010: Razer goes Console!  (Read 2389 times)
O1TONO1
*

Karma: 5
Offline Offline

Posts: 149



« on: January 06, 2010, 03:57:42 pm »

CES 2010: Razer goes Console!
They better not try to use buyers as beta testers lol, they won't be as ready to suffer what we have put up with over the years.
To be honest they are to late anyway to start catering for the console market, consoles will soon be on their way out.
A bold statement I know but have a look at this link and tell me that Pc's won't rule.
http://www.tgdaily.com/ga...-igugu-touts-tv-pc-gaming
Logged

Do Unto Other As They Would Do Unto You.
Just Make Sure You Do It First.
LEXO5
Moderator
*

Karma: 60
Offline Offline

United States United States

Posts: 2035



« Reply #1 on: January 06, 2010, 10:20:33 pm »

I am surprised....




....not.
Logged

Fisz
*

Karma: 3
Offline Offline

Poland Poland

Posts: 181



WWW
« Reply #2 on: January 07, 2010, 02:49:07 pm »

Looks nice, 0 glossy plastic, and it have 'normal' d-pad (x360 pad has horrible d-pad).
Is it compatibile with PC?
Logged

bunnyfubbles
*

Karma: 15
Offline Offline

United States United States

Posts: 316



« Reply #3 on: January 07, 2010, 04:23:30 pm »

Looks nice, 0 glossy plastic, and it have 'normal' d-pad (x360 pad has horrible d-pad).
Is it compatibile with PC?

I would be shocked if it wasn't compatible with PC, considering the official 360 controllers are 100% compatible (the wired ones are USB and the wireless only need a ~$20 USB receiver adapter that MS actually produces themselves).

Granted, Razer has already foolishly advertised their controller as "made exclusively for console gaming", although this could just be their typical hype-train derailing a bit.  (found that quote here --> http://www.razerzone.com/thenextchapter/)
Logged

Keyboards: Tarantula
Mice: Abyssus, Salmosa, Diamondback 3G, Lachesis, DeathAdder, Copperhead, Habu, MX510, MX518, IntelliMouse Optical 1.1, Intellimouse Explorer 3.0
Surfaces: Destructor, Icemat 2nd Ed Black
IIHands
*

Karma: 1
Offline Offline

United Kingdom United Kingdom

Posts: 183



« Reply #4 on: March 28, 2010, 03:43:50 am »

What is THAT?

Analog sticks way too high = raised thumbs = more tension.

Then if you wanna press start/select instead of shifting your thumb to the left you have to shift it OVER the right analog stick.

The D-pad LOOKS nice.
Logged

[Armadillo] [Destructor] [Lachesis] [Lycosa] [Mako]
Pages: [1]   Go Up
Print
Razer Blueprints  >  English  >  Blueprints Articles  >  Topic: News: CES 2010: Razer goes Console!
Jump to:  

Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com
Page created in 0.085 seconds with 17 queries.
 
   

© Razer Blueprints - the razer community

© 2010 Razer Blueprints - the razer community
Joomla! is Free Software released under the GNU/GPL License.